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Android Training Institute In Bangalore

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Android Training Institute In Bangalore


Course Overview –  Android  Development Training 


Mobiles are the future of software engineering, and the challenge to adopt and understand it has begun. To create a successful career in the software industry, Mobile Application Development is the best place to start( Best android training In bangalore ). Platforms like iOS and Android are hottest trending in terms of development as well as job opportunites. However, to keep pace with the always-changing industry, you need to have proper guidance to strengthen your programming skills and gain exposure to the latest development trends.


Prerequisites – Android Course & ios Training In Bangalore


Software developers.
System developers.
Web developers.
College graduates.
Android app enthusiasts.


Facts about Android Training course


In this Android Training course, you will learn about Android architecture, application lifecycle, working with layout manager and designing apps based on business requirements. This course will give you real-time experience working with the most popularly used mobile operating system.


Android Training &  Android Development  training includes


Knowledge of how to enable Android app and register on Google play store.
Android architecture, various resources and its components, the different styles, intents, menus, notification, the process of application lifecycle and Google play store registration.

Android Training In bangalore & IOS Training In bangalore

Module 1 : Introduction to Mobile Apps

Why we Need Mobile Apps
Different Kinds of Mobile Apps
Briefly about Android

Module 2 : Introduction to Android

History of Android Development
What is Android?
Pre-requisites to learn Android
Brief Discussion on Java Programming

Module 3 : Android Architecture

Overview of Android Stack
Android Features
Introduction to OS layers

Module 4 : Deep Overview in Android Stack

Linux Kernel
Android Runtime
Application Framework
Dalvik VM

Module 5 : Installing Android Machine

Configuring Android Stack
Setting up Android Studio
Working with Android Studio
Using Older Android Tools

Module 6 : Creating First Android Application

Creating Android Project
Debugging Application through DDMS
Setting up environment
AVD Creation
Executing Project on Android Screen

Module 7 : Android Components

Broadcast Receivers
Content Providers

Module 8 : Hello World App

Creating your first project
The manifest file
Layout resource
Running your app on Emulator

Module 9 : Building UI with Activities

Views, layouts and Common UI components
Creating UI through code and XML
Activity lifecycle
Communicating data among Activities

Module 10 : Advanced UI

Selection components (GridView, ListView, Spinner )
Adapters, Custom Adapters
Complex UI components
Building UI for performance
Creating custom and compound Views

Module 11 : Notifications

Toast, Custom Toast
Status bar Notifications

Module 12 : Multithreading

Using Java Multithreading classes
Writing an animated game

Module 13 : Styles and Themes

Creating and Applying simple Style
Inheriting built-in Style and User-defined style
Using Styles as themes

Module 14 : Resources and Assets

Android Resource
Using resources in XML and code
Handling Runtime configuration changes

Module 15 : The intent, Intent Filters, and Broadcast Receivers

Role of filters
Intent-matching rules
Filters in your manifest
Filters in dynamic Broadcast Receivers
Creating Broadcast receiver
Receiving System Broadcast
Understanding Broadcast action, category and data
Registering Broadcast receiver through the code and through XML
Sending Broadcast

Module 16 : Data Storage

Shared Preferences
Android File System
Internal storage
External storage
SQLiteOpenHelper and creating a database
Opening and closing a database
Working with cursors Inserts, updates, and deletes

Module 17 : Content Providers

Accessing built-in content providers
Content provider MIME types
Searching for content
Adding, changing, and removing content
Creating content provider
Working with content files

Module 18 : Services

Overview of services in Android
Implementing a Service
Service lifecycle
Inter-Process Communication (AIDL Services)

Module 19 : Multimedia in Android

Multimedia Supported audio formats
Simple media playback
Supported video formats
Simple video playback

Module 20 : Location Based Services and Google Maps

Using Location-Based Services
Finding a current location and listening for changes in location
Proximity alerts
Working with Google Maps
Showing google map in an Activity
Map Overlays
Itemized overlays
Displaying route on a map

Module 21 : Web Services and WebView

Consuming web services
Receiving HTTP Response (XML, JSON )
Parsing JSON and XML
Using WebView

Module 22 : Sensors

How Sensors work
Using Orientation and Accelerometer sensors
Best practices for performance

Module 23 : WiFi

Monitoring and managing Internet connectivity
Managing active connections
Managing WiFi networks

Module 24 : Telephony Services

Making calls
Monitoring data connectivity and activity
Accessing phone properties and status
Controlling the phone
Sending messages

Module 25 : Camera

Taking pictures
Media Recorder
Rendering previews

Module 26 : Bluetooth

Controlling local Bluetooth device
Discovering and bonding with Bluetooth devices
Managing Bluetooth connections
Communicating with Bluetooth

Module 27 : More

Material Design

Module 28 : Android Application Deployment

Android Application Deployment on a device with Linux and Windows
Android Application Deployment on Android Market
Android Training outcome
Create layouts and menus in android.
Android basic, mobile app market and its architecture.
Work with DDMS, android studio, listeners and other tools.
Application lifecycle and its components.
Design interactive apps with multimedia.
Publish app on the google play store.

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